One of my more solid efforts so far. Built for Ludum Dare 26 April 26th-29th 2013, with the theme Minimalism. It wasn't the most minimal, except for the aesthetics(that suited my abilities), but I was a little more enamored with the idea than I should and Ludumdare was a good platform to test it out. You control a modular ship in a top down arena shooter. Pick parts and blast away!
The difficulty spikes here are what make things a bit janky, plus enemies tend to surprise you off screen, which make it feel unfair. Lessons to learn.